Novels, Short Stories, etc. in ebook format

Showing all 11 results for: ""

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    3Deep Supers

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    3Deep SupersRequire the 3Deep core rules. When I first published 3Deep in 2016, I intended to release the setting-neutral rules and follow it up quickly with splatbooks that tweaked the game to fit each setting and genre.I produced two books, one of which I wrote myself, and one was an adaption of No GM’s Sky by Todd Zircher. Ironically, supers was supposed to be the first book. Mt roleplaying education started with D&D B/X and then moved through Champions, Traveller, Runequest, and Rolemaster, and the real eye-opener was when we started roleplaying Steve Jackson’s Car Wars. That told me that any game that had a character could be roleplayed. All you needed were some rules for conflict resolution. If you are familiar with 3Deep, you may have noticed a healthy dose of the original Car Wars in those rules as well as some Champions and Traveller. Our early influences stay with us, or mine did.This book takes the core of 3Deep and introduces rule tweaks and suggestions to bend it to the Supers genre.The biggest addition is powers.The essential elements of superheroes are righting wrongs outside the system and the secret identity. Although plenty of heroes break those elements and are either publicly recognized, Ironman is an example, or have their own agenda that has little to do with righting wrongs, Batman Dark Knight strays into this territory. These are the exceptions, and they work because of the accepted norms. Every literary style has subverted its own established norms.I grew up watching The Lone Ranger, Zorro, and Commando Cody the Rocketman on Saturday morning TV. These were masked heroes with skills rather than superpowers, and the rocket suit could be worn by anyone.These heroes appeared superhuman, and they put themselves in danger to protect the innocent while protecting their own identity behind a mask.For real superhuman heroes, Marvel and DC comics were the ultimate source. These mixed influences from any genre, time, and culture. You could have an Amazonian fighting alongside an alien, alongside a magician, and it all just worked.Lone heroes were just as common as teams, and as a roleplayer who had discovered D&D, a team of heroes was about the only genre where a classic party of heroes was reflected in the source media. Most swords and sorcery books were about a single hero, the Conans and Elrics, but superheroes could be alone, in a team, or move between teams.
    $4.99
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    Adventurer's Archive: Volume 1: Dames of Asstoria

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    Explore the world of Asstoria with the Adventurer’s Archive! A collection of short stories depicting the life, trials and tribulations of Asstorias inhabitants, Adventurers and Monsters alike!
    $3.99
    79.96% OFF
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    Brotherhood of the Revenants: 1066

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    The Brotherhood of the Revenants is a series that delves into the unknown eldritch world, of forces that are beyond the comprehensible. A small group of powerful knights whose past are tainted by sin, crime and death is all that stands between mankind's extinction and apocalypse.This is a series of Pulp fantasy based on the real world that mixes mythology and history. The current book tells the events of the year 1066, that led to massive changes to the world that is still felt to this very day. Fans of Warhammer 40,000, Solomon Kane, Conan, Lovecraftian horrors, history and mythology will feel right at home in this novel.The eBook, includes a different drawing for each chapter, a small compendium, and a map. [video width="1920" height="1080" mp4="https://biggeekemporium.com/wp-content/uploads/2023/01/Brotherhoodoftherevenants_FINAL.mp4"][/video]
    $6.99
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    Campaign Setting Compass, Prompts and questions to help you develop your tabletop RPG campaign setting

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    Welcome to “Campaign Setting Compass” This humble guide is here to accompany you as you embark on the creative process of crafting or polishing your own unique campaign setting. Within these pages, you will find a collection of prompts, reminders, and friendly advice to assist you in exploring the key elements of world-building.
    $4.99
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    [BUNDLE] Dames of Asstoria Product Bundle

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    The one stop for all released products so far. Core Rule Book Character Sheets PNG and PDF self calc 10 short stories based on Dames of Asstoria Setting Token pack of 37 monsters One Shot Adventure with Pregen Characters, battle maps.
    $29.98
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    Die Ten! Lite

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    1 Rating
    A free to download, rules lite system revolving around the humble d10, specifically "0" marked d10's. Please feel free to use these rules as a basis for your own creations. Another, $1 option is available if you would like to purchase it, the money goes directly to Big Geek Emporium to help expand and improve their website.
    Free
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    Easier Mystery Play

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    Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.This book hopes to guide you through running more successful mystery adventures and doing so with less effort spent on GM prep.This book grew out of a run of blog articles I ran in 2021, and they grew out of a video series I posted on YouTube and the comments I received from my solo community.[embed]https://youtu.be/d9TgoHTLB78[/embed]
    $7.99
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    Easier Solo Game Journals

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    You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes.I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs as ways of recording your solo scenes and games.From simple lists of scenes to bullet journals to aspiring to be the next Me, Myself, and Die, there are tons of options for how we record our games.This book was requested by one of my patrons to address their own needs. I am now sharing it publicly so others may gain some ideas from it.This is a 50 page paperback (or PDF).
    $4.99
    62.45% OFF
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    Midnight Prairie

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    This supplement is designed for use with the existing Cowpunchers role-playing game written by Jonathan Torres. Cowpunchers is a table-top role-playing gameset in the American West circa 1870s. The game is designed to emulate the American Western drama. It is ahistorical tabletop roleplaying game for fans of the genre. But sometimes you need a little weirdness, am I right? This is the final version of my supplement. It not only included monsters and encounter tables, but also rules for Kung-Fu, psychic spiritualists, steampunk tinkerers', and shamanism. There are rules for fear, insanity, haunted homesteads, and Indian burial grounds. Also included are two scenarios:In "Nightmare at Logan's Crown," a rancher asks the posse to investigate missing cattle. It does not look like cattle rustlers or Native Americans are stealing the cattle. What could it be? A crazy old prospector and a mad scientist find something in an abandoned mine 7 days away from Angel's Creek. Competing factions seek control of the town and are unaware of the danger making its way to the dying town. What will happen in "When Midnight Fell on Angel's Creek?"
    $8.00
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    Mutants!

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    2 Ratings
    Somewhere, so far and away, a Forsaken Planet exists. The people there are having the time of their lives, even as they scrape by to keep them. They can’t remember the civilities of brunch or the feel of space age memory foam mattresses. They know the comfort of a hot barrel and the smell of sulfurite when their makeshift blastaracker has won them the fight.Mutants! is a fast-paced skirmish game in which nomadic gangs of Mutants roam the Post Forsakened planet in search of supplies to survive another day.Ever wanted to suffer day in and day out to survive 99 years after the Forsaking, possibly having to kill or be killed for some crumbs of a ChoccoSpud??? Of course not! But now you imagine how freaking cool it could be with this table top skirmish game! Create your Mutant leader and build a gang of tentacled, cyclopped, caustic oozing, chainsaw prosthetic wielding vagabonds and face off against your friends. Tired of table top games that take 40 millennia to play? Exhausted of the constant turn and burn of the tournament meta? Metaphorically dead from the designers never releasing the rules for your favorite models? Look no further! Mutants! plays on 15" by 15" board with no more than 7 models per player. A 2 player game lasts about 35 minutes and supports up to four players with ease. No measuring tape required as Mutants uses a cube grid for movement and ranges. Mutants! also supports campaign style play wherein you can level up your gang, cause drastic injuries to your opponents, and try to build a rocket ship to the moon! I am super excited to share this game exclusively through Big Geek Emporium for FREE. If you like the game, please give us a review and share it with your friends. If you really like it and want to support my work, please consider supporting me through SubscribeStar at https://www.subscribestar.com/paddy-s-parlor-games
    Free
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    Twenty Personality Tables

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    This is a small book with tables to flesh out your character’s personality. None of the material is scientific and is here just for fun, so don’t take it too seriously. You will need a d12, d20, and a d100 or 2d10 dice. Start by rolling a d20 on the table of contents or just pick one from the list.
    $4.99