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The Fighter - A Dungeon World PlaybookA vastly superior fighter class and character sheet for Dungeon World. Rather than being largely defined by a single piece of equipment, you’re defined by your skills. At the start of the game, you choose what sort of weapons you’ve trained the most with: one-handed weapons and a shield, big-ass, two-handed weapons, a ranged weapons, or two weapons at once. You’re also good at sizing up your opponents, and creating makeshift weapons. As you level up, you choose if you further specialize in your weapon(s) of choice, improve your skills with other weapon types, learn to create better weapons and armor on the fly, become tougher, learn other tricks, and so on. This product features: An improved fighter class with 29 advanced moves. New weapons and armor. Three extra moves for if you want to make an "agile", DEX-primary fighter (good for the ranged and two-weapon fighting specializations). A director's cut with questions to ask yourself, explanations and suggestions for some of the moves, guidelines on modding your gear loadout, and some extra moves that literally couldn't fit on the sheet.$1.99
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