Showing all 6 results for: ""

  • A Timeline of the 17th Century

    1  Rating
    A timeline of events, both weird and mundane. Meant for Lamentations of the Flame Princess GM's to use as scenario seeds and quick reference of significant events. There are no stats or mechanics so it's technically system-neutral.
    $1.00
  • Colony of Death

    1  Rating
    This book contains 4 adventures set in the English Colony of Maryland in 1650. It also provides setting information, a hex map, random encounter tables, and a bestiary of creatures from Maryland folklore. The Colony of Maryland was founded on the idea that Catholics and Protestants could live together in peace, to build a new life in a New World.  But things dark and sinister lurk in these ancient woods. Things the natives leave undisturbed. Things alien and evil. And being exposed unknowingly by eager, greedy settlers.  All are damned in the Colony of Death.  
    $3.99
  • Rise of the Lagomorphs

    1  Rating
    Something has caused the local rabbit population to explode. Unusual birth rates lead to strange mutations. As time goes by the rabbits become gigantic, intelligent, and full of bloodthirsty ambitions! Can your characters stop the Rise of the Lagomorphs? An adventure for Old School Roleplaying games  
    $2.99
  • The Doom That Came to Chapman Farm

    1  Rating
    What happens when a ritual summoning goes wrong? A small town in Colonial Maryland is about to find out. Can your characters survive the coming doom? This short adventure is designed for characters to be dropped right into the action. There is little time to plan and lives hang in the balance, but a hasty attack could mean death. Or worse.
    $2.99
  • The Place of the Skull

    0  Ratings
    A princess has been kidnapped, the characters must save her by traveling over barren wastes and infiltrating a strange fortress of unknown origin. Within, weird tech, mutants, and evil swords abound. A scenario for 2nd-4th level adventurers. Written with Lamentations of the Flame Princess rules but easily playable in any OSR or new school system.
    $1.99
  • The Witch Shack

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    They told you the place was haunted, but you just had to go in anyway.   The Witch Shack is an encouter, an adventure location and a trap all in one!   Once you enter there's no easy way out. The hallways are a shifting maze and behind each door is a new random horror.  
    $1.99