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    Easier Mystery Play

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    Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so with less effort spent on GM prep. This book grew out of a run of blog articles I ran in 2021, and they grew out of a video series I posted on YouTube and the comments I received from my solo community. [embed]https://youtu.be/d9TgoHTLB78[/embed]
    $7.99
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    Wolves of Steadwick

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    For months, no one has heard from Steadwick Island. Silence grows and rumors begin to circulate. Finally, a group of heroes is sent to investigate the island. A sprawling mystery unfolds with lies and danger abounding. As the group explores, horrors and death begin to mount. It is unclear if the heroes are able to get themselves out alive, let alone combat the evils infesting the island.
    $6.99
    69.97% OFF