Products in Bundle
Years ago a group of lewd and rowdy adventurers, collectively known as The Seven Bastards, was expelled from the village of Fork for their belligerent and salacious ways. But when consecutive bands of orcs start coming down from the mountains south of the village, leaving a trail of destruction in their wake, the locals find no support in their lord, Windom, the Earl of Andril, too distracted with the mysterious disappearance of his young daughter to care about any other trouble. The villagers turn to the only ones who can help them in a time of need, the Bastards.
The Seven Bastards includes:
- A detailed location - the village of Fork - complete with NPCs and enough plot hooks for several sandbox-style adventures
- Seven pregenerated characters
- More information about the Wretched Bastards setting, the world of Antillia, including antagonist factions and ancient history
- Carousing activities for Bastard characters
- Using cards as a random event/ encounter generator
Vitulya Reborn is a scenario - which could easily be developed into a whole campaign - for Wretched Bastards, inspired by HBO's series Rome, centred on the
the plans of Gaius Vitulius, who is plotting to invade the neighbouring kingdoms of Helvetii and Riget.The player characters are mid-level army officers
within the Vitulyan forces who will face the challenges of executing the invasion under the command of their superiors while dealing with the political intrigue and military strategy involved (48 pages).
Blood in the Arena is a Wretched scenario inspired by the TV show Spartacus, where the players take on the roles of gladiators in the Rutilus Ludus, a training school for gladiators in the Vitualyan city of Nervea. As slaves, they have no choice but to fight and entertain for the pleasure of their wealthy Roman masters. As tensions between the slaves and their lanista, Gaius, simmer and eventually boil over, the players will find themselves caught in the middle of a rebellion that could change the course of history. They will need to navigate a world of political intrigue, backstabbing, and cutthroat combat in order to survive and achieve their freedom. (48 pages)
The Sylvandell forest is home to a reclusive elven community that lives a peaceful life, undisturbed by the outside world. However, their tranquillity is shattered by a sudden earthquake that shakes the forest to its core. The elves soon discover that the quake has caused a monstrous temple to rise from the depths of the earth, looming ominously over the surrounding landscape. To make matters worse, the temple unleashes a horde of dark creatures that begin to prey on the unsuspecting elves. Faced with the looming threat of destruction, the elves desperately need a hero to venture into the temple and put an end to the evil that resides within.