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20XX: Zombies
The characters in this game are living in the world during the zombie apocalypse. They try to escape from the zombies and seek enough supplies to keep going.There are tables to help develop your characters and the ruins that are explored.See the video for a preview of the full PDF: https://youtu.be/sF7U5r6Mx0Q$2.0024XX: Wasteland
The characters in this game are living in the world after the Final War destroyed civilisation. They explore ruins, looking for needed and useful supplies to keep going on.There are tables to help develop your characters and the ruins that are explored.This is a layered PDF. Background and images can be disabled for printing. See the video for a preview of the full PDF: https://youtu.be/ftdNRkyL1Us$2.004C Expanded 2.0
4C Expanded was a decent enough retroclone of a retroclone, but 4C Expanded 2.0 is even better! This book has all of the fun you'd expect from the 4C System, and much, much more!$4.994C Expanded Core Rules
Are you looking for a role playing system with rules that can be adapted to almost any genre? Then 4C Expanded is the game for you! The rules were designed to be played straight out of the box with super heroic adventures in mind, but they can be easily adapted to work with practically any setting or genre you can imagine. Use what you want and ignore the rest. If you like what you see here and would like a physical copy for your table, head over to my shop at Lulu.com where the price is right at $15 bucks plus tax and shipping for a beautiful 8.5 x 11 color rulebook. Also, keep your eyes peeled for some upcoming games that use 4C Expanded! Got questions or suggestions about 4C Expanded? Come on over to the 4C Expanded Discord and post away!$1.004C Expanded Monstrous Compendium
If you have any questions, suggestions or just want to chat, hop over to the 4C Expanded Discord and dive in!$6.00A Heist at the Museum -- an Adventure for NowUltraRPG
An Adventure designed to be played with NowUltraRPG: https://biggeekemporium.com/product/nowultrarpg-core-rules/ .The player characters are hired by a mysterious benefactor, Antonio "Tony" Russo, to steal a priceless painting from the Valmont Museum of Art. The painting is called "The Starry Night" by Vincent van Gogh, and it is on loan from the Museum of Modern Art in New York. The benefactor promises to pay each of them $1 million if they can pull off the heist without getting caught.FreeA Realm of Heroes, A d20 RPG System
An adaptable d20 Role-playing game system that can be used for any campaign setting, from Fantasy, to Horror, to the Weird West. A crunchy system where anything is possible, to be enjoyed by all.$8.00A Trail of Deceit
A Trail of Deceit is centered around the search and destruction of a Goblin raiding party responsible for wagon train attacks.$1.00A World of Darkness -The Eternal Warrior- A Novella-Play
A Modern Gothic Horror story set in early 1990s Los Angeles, concerning an ancient hero who battles vampires. He must face a past enemy and the lost truth in order to see a new day dawn in a dark world.$9.00ACHE Island
Ever wonder where you could find a game where the cast from Grey's Anatomy washes up on the Island of Dr. Moreau? Look no further!$3.00Agents of W.R.E.T.C.H.
W.R.E.T.C.H. (Warrior Recon Extraction Terrorism Control Hawks) is the umbrella that saves the world from other worlds and evil secret things that get reported but covered up. Your agents are bastards, special bastards, constantly on call knowing each mission could be their last. Good luck and good hunting!$3.00Agents of W.R.E.T.C.H. - Second Edition
Agents of W.R.E.T.C.H. Second Edition takes the concept of the original sourcebook and transforms it into an essential Wretched setting compendium. This edition not only preserves the original content, serving as a comprehensive toolbox for orchestrating a light-hearted spy game reminiscent of TV classics like The Avengers, Danger Man, and The Saint, but it also ventures into deeper, more serious territory. With an expanded array of new content, the second edition introduces fresh archetypes, detailed origin stories and lifepaths, new rules for vehicle combat and spycraft, and, most notably, a campaign setting, the city-state of Eisenstadt, a fictional locale poised on the delicate border between Western and Eastern Germany and Czechoslovakia (193 pages).$9.50Product Type
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