for Castles and Crusades

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    MECC3 - The Knaves of Nefford

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    MECC3 - The Knaves of Nefford establishes a new paradigm for the Church of Erm and Clerical magic before your players can begin to explore the wider world of Imlar outside of the Valley of Karaccia. Erm's Laughter has been stolen! Were the thieves trying to get rich, or do they have more nefarious schemes in mind? The fate of Imlar is in jeopardy if the ancient relic isn't recovered.​For 4 to 6 PCs of levels 4-6.
    $9.99
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    MECC4 - The Realm of Imlar

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    What lies outside the Valley of Karaccia? Welcome to the Realm of Imlar! Within you’ll find a short history of Imlar and the world upon which it lies; information on its creator being, as well as the other “gods” known to appear there; brief descriptions of the major settlements throughout the kingdom, as well as on its outskirts; summaries of Imlar’s people, including their traditions, dress, and holidays; information on weather patterns of the region and how to generate daily weather as your players adventure through the wilderness; and finally, procedures for exploring throughout the realm, including random encounter and location generation. MECC4: The Realm of Imlar is the fourth in the new Castles & Crusades series from Mithgarthr Entertainment, detailing the realm beyond the Valley of Karaccia and opening a much wider world for your players to engage with, but with plenty of room to make the setting your own! Written for Troll Lord Games’ Castles & Crusades RPG, but easily used with your OSR flavor of choice with minimal effort. Castles and Crusades ® is a product of Troll Lord Games©
    $9.99